Blood Angels Codex leak

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Blood Angels Codex leak

Post by Joshwow1 on Tue Feb 09, 2010 8:50 pm

The Blood Angels codex has been leaked and I am looking to playtest it.

If anyone is willing to play against it wednesday let me know, I ask before because certain people in the store might not want to and because the leak is online, might not believe some rule

I have it memorized already. So who ever has questions or wants to play against it just let me know

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Re: Blood Angels Codex leak

Post by WC_Brian on Wed Feb 10, 2010 12:53 am

I would be down if it wasn't such a drive. Maybe we can just make the tournament this weekend for bragging rights so you can use it.

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Re: Blood Angels Codex leak

Post by jerryb on Sat Feb 20, 2010 2:12 pm

What kind of leak? How can you be sure it is real?

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Re: Blood Angels Codex leak

Post by Kyle on Fri Mar 05, 2010 9:42 am

Supposedly the leaked dex is not the official final version.

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Re: Blood Angels Codex leak

Post by feen039 on Fri Mar 05, 2010 4:11 pm

Stormraven Gunship Armour 12 all around, Skimmer, Fast, Assault Vehicle, Deep Strike.
Armed with twin-linked Assault Cannons, twin-linked Heavy Bolters and 4 Bloodstrike Missiles.
Ceremite Plating make is immune to Melta weapons' extra penetration due to being able to withstand atmospheric re-entry temperatures
Bloodstrike Missiles Range 72 S8 AP1 Heavy 1, One-shot
Transports up to 12 Marines (Jump Troops take up 2 slots) and up to 1 Dreadnought at the same time.
Transported Dreads take a single S4 hit on rear armour if the Stormraven explodes
Models can be deployed at any point of the move, even if it goes flat out but they must take a Dangerous Terrain test (Jump Pack Troops have a better chance of passing). Models deployed in this way cannot assault.
No fire points
4 access points (front, sides and top (?))
May replace Heavy Bolters with either twin-linked Multi-Melta or twin-linked Typhoon Launchers. May also take Hurricane Bolter sponsons.

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A bit too much?

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