Late-War Kazachya Sotnya 1750

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Late-War Kazachya Sotnya 1750

Post by scurrdi on Fri May 23, 2008 9:45 pm

Here's the list I'm bringing with me to the NashCon tournament tomorrow morning. I discovered that it's 1750 (not 1850) and a few things are different about late war.

The soviets are rated Confident Trained (execpt for Kazachyas who are still Fearless Trained) and almost everything costs less. Anyways, here's the list:

Soviet Kazachya Sotnya Batt
Fearless Trained



Choose your HQ company:
Kazachya HQ: Cmd Rifle/mtd, 2iC Rifle/mtd
Add AA platoon with 3 DshK AA MG on trucks

Choose your Core companies
Cmd Rifle/MG team, 4 Rifle/MG teams, all on horse

Cmd Rifle/MG team, 4 Rifle/MG teams, all on horse

Cmd Rifle/MG team, 4 Rifle/MG teams, all on horse



Choose your Weapons platoons
Cmd/Rifle team on horseback, 4 Maksim AA/HMG on tachanka carts

Cmd/Rifle/mtd, observer/Rifle/mtd, 4 82-BM-41 mortars, cavalry limbers


Choose your Support platoons
75 T34/76 obr 1942
upgrade 3 T34/76 to T34/85 (no more than half of company may be upgraded

5 SU-85
No upgrade

Cmd/Rifle, 4 57mm ZIS-2 guns, 4 Trucks

Priority Air Support Kobras


Lemme know your thoughts!

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Re: Late-War Kazachya Sotnya 1750

Post by Hurricane on Sat May 24, 2008 7:18 am

looks good! and Good Luck!~

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Re: Late-War Kazachya Sotnya 1750

Post by scurrdi on Sat May 24, 2008 10:24 pm

Well apparently the cossacks aren't nearly as potent as I thought they would be. Here's a quick synopsis of how it went down:

Round 1: Faced a German Panzergrendier army in a Hold the Line mission. I was defending and it was not a pretty sight. He had 4 tigers (this guy had already qualified for nationals) among other things but I almost had him beat if I could just hit something with my damn mortars. Ended up losing to him.

Round 2: Face a German Panzer Tank Company in a Breakthrough mission. I rolled like shit and was routed off the board by turn 3. He had 5 Panthers and also had already qualified for nationals. Horses on tanks = not good.

Round 3: Faced off against a Finnish army by a guy who was looking into the game and was borrowing someone's force. Managed to squeeze out a victory but more like a draw (claimed the objective in turn 6) but he had me on the ropes for a while. Dice rolling was ok on both sides.


Either way, with this in mind and noticing that the cossacks didn't really live up to their fullest potential I'm looking at a new army.

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Re: Late-War Kazachya Sotnya 1750

Post by rokassan on Sat May 24, 2008 10:46 pm

Get some armor. Get some Sturmovichs and a shit load of artillery. Dont give up on your boys.
"If your looking for sympathy get a dictionary...I think it falls between shit and syphilis".

How to use a Bayonet
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2. Charge enemy, keep bayonet between yourself and target.
3. Plunge bayonet into enemy's belly in an upward motion, aiming for vital organs and avoiding ribcage.
4. Repeat as necessary.

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Re: Late-War Kazachya Sotnya 1750

Post by Hurricane on Sun May 25, 2008 9:04 am

Yah, bye late war your guys on horses are in trouble. But at least you stuck to your guns and gave it a good try. That tournament sounded like a blast!

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Re: Late-War Kazachya Sotnya 1750

Post by Hurricane on Sun May 25, 2008 9:17 am

oh, a 4 tigers has got to be nasty to go up against.

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Re: Late-War Kazachya Sotnya 1750

Post by scurrdi on Sun May 25, 2008 10:36 am

It was, it was very nasty. I've looked through the list and my options several times and unfortunately there isn't much more way to add more armor or artillery. Late-War really limits what support choices you can have as most everything I can take is 0-1.

Anyways, we'll see what happens. The cossacks gave a good fight at the least.

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